The consumption of 3D content is facing exponential growth. As the supply of 3D artists and content is not meeting demand, something has got to give, and industries are crying out for disruption. One EU project, ArtomatixSuite, created the world’s first AI powered ArtEngine automating up to 80-90 % of the time-consuming and expensive parts of a 3D artist’s scan-based workflow.
Solutions Developed / Used
Artomatix, the company behind the EU-supported ArtEngine project, has come up with a solution using Artificial Intelligence (AI) and neural networks. It can take the artist’s scans and convert them into production-ready, photo-realistic materials. Everyday activities for an artist such as seam removal, expanding materials to much larger sizes, removing unwanted features or artefact compression (that currently make up 80-90 % of the time-consuming tasks) are now automated.
|Cloud Delivery Model||
|Project Life-Cycle Stage||
ARTOMATIX LIMITED (Ireland)